patch { basis bezier maxsublevel 4 material 0.0, 0.75, 0.25, 6.0 color 1.0, 1.0, 1.0 texture tile { vortfile check.pix size 0.25, 0.25 } geomx { 0.0, 1.0, 2.0, 3.0, 0.0, 1.0, 2.0, 3.0, 0.0, 1.0, 2.0, 3.0, 0.0, 1.0, 2.0, 3.0 } geomy { 0.0, 1.0, 1.0, 2.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0 } geomz { 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0, 3.0 } } |
blobby { colour 1.0, 1.0, 1.0 threshold 0.27 metaball (-1.0, 0.0, 0.0), 1.5, 0.5 metaball (1.0, 0.0, 0.0), 1.5, 0.5 } |
superquadric { colour 1.0, 1.0, 1.0 vertex (2.0, 2.0, 2.0) vertex (-2.0, -2.0, -2.0) order 4 } |
geometry { strip { (0.0, 1.0, 0.0) (-1.0, 0.0, 0.0) (1.0, 0.0, 0.0) (0.0, 0.0, 1.0) (1.2, -0.5, 1.2) (-1.0, -0.5, 1.2) } colour 1.0, 1.0, 1.0 phongshading off } |